Gwrach y Rhibyn
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+ | [[File:Gwrach y rhibyn title.jpg|300px]] | ||
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<div class="box"> | <div class="box"> | ||
== Host == | == Host == | ||
- | + | Mali Tudo Jones | |
== Broadcast == | == Broadcast == | ||
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== Synopsis == | == Synopsis == | ||
- | An adventure fantasy series where | + | An adventure fantasy series, where teams of four complete challenges to reach a safe haven before the end of the day. |
- | + | We flit between four teams of young people, each team is drawn from their local school. Across eight episodes, the team will take on seven very different tasks, set out of doors. | |
+ | |||
+ | Some challenges are physical, abseiling down a waterfall, or rafting along a riverbed. | ||
+ | |||
+ | <div class=image> | ||
+ | [[File:Gwrach y rhibyn doing something on a tree.jpg|400px]] | ||
+ | ''Are they barking up the right tree?'' | ||
+ | </div> | ||
+ | |||
+ | Some challenges are skilful, some require communication as the team are separated. Some challenges require mental strength, elementary codebreaking and spotting patterns. | ||
+ | |||
+ | And there's always a navigation challenge. The result of each challenge is a co-ordinate for your GPS tracker, which will direct you to the right place just a little way away. | ||
+ | |||
+ | Each episode intercuts between the various teams, chopping up what could be some short challenges and making them into more television. | ||
+ | |||
+ | The second series added jeopardy within the series - at various points, members would be removed from the teams, and told to make their own way to safety. | ||
+ | |||
+ | <div class=image> | ||
+ | [[File:Gwrach y rhibyn mali tudo jones.jpg|400px|Gwrach y Rhibyn]] | ||
+ | ''Mali Tudo Jones is in the title role.'' | ||
+ | </div> | ||
+ | |||
+ | ''Gwrach y Rhibyn'' is a solitary experience, the teams don't meet anyone on their travels. Verbal instructions are always left on dictaphones. We can believe that it's just the youngsters, rushing around to beat the peril in a team-against-the-clock challenge. | ||
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+ | ''Gwrach y Rhibyn'' builds from earlier series [[Y Gemau Gwyllt]] explored big outdoors challenges, and [[Prosiect Z]] had puzzles appropriate for 12-year-old youngsters. | ||
== Trivia == | == Trivia == | ||
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== Web links == | == Web links == | ||
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+ | [http://www.s4c.cymru/clic/programme/850484758 S4C series page] | ||
[http://www.bbc.co.uk/programmes/p0bl0nww BBC programme page] | [http://www.bbc.co.uk/programmes/p0bl0nww BBC programme page] | ||
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+ | == See also == | ||
+ | |||
+ | [[Weaver's Week 2022-12-11|Weaver's Week review]] | ||
[[Category:Childrens]] | [[Category:Childrens]] | ||
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[[Category:Wales]] | [[Category:Wales]] | ||
[[Category:Current]] | [[Category:Current]] | ||
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Revision as of 11:08, 11 December 2022
Synopsis
An adventure fantasy series, where teams of four complete challenges to reach a safe haven before the end of the day.
We flit between four teams of young people, each team is drawn from their local school. Across eight episodes, the team will take on seven very different tasks, set out of doors.
Some challenges are physical, abseiling down a waterfall, or rafting along a riverbed.
Some challenges are skilful, some require communication as the team are separated. Some challenges require mental strength, elementary codebreaking and spotting patterns.
And there's always a navigation challenge. The result of each challenge is a co-ordinate for your GPS tracker, which will direct you to the right place just a little way away.
Each episode intercuts between the various teams, chopping up what could be some short challenges and making them into more television.
The second series added jeopardy within the series - at various points, members would be removed from the teams, and told to make their own way to safety.
Gwrach y Rhibyn is a solitary experience, the teams don't meet anyone on their travels. Verbal instructions are always left on dictaphones. We can believe that it's just the youngsters, rushing around to beat the peril in a team-against-the-clock challenge.
Gwrach y Rhibyn builds from earlier series Y Gemau Gwyllt explored big outdoors challenges, and Prosiect Z had puzzles appropriate for 12-year-old youngsters.
Trivia
Aired in the Stwnsh block of programmes for school-age children.
Based on a traditional legend about a spirit warning of imminent tragedy.