Interceptor

 
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''Interceptor'' was essentially an adult version of hide-and-seek hosted by former tennis player [[Annabel Croft]]. The show had one series of eight episodes on ITV with the first seven being shown during Summer 1989, and Episode 8 airing at 10:30am on New Year's Day in 1990.
''Interceptor'' was essentially an adult version of hide-and-seek hosted by former tennis player [[Annabel Croft]]. The show had one series of eight episodes on ITV with the first seven being shown during Summer 1989, and Episode 8 airing at 10:30am on New Year's Day in 1990.
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<div class="image">[[Image:Interceptor_official1.jpg]]
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<div class="image">[[File:Interceptor-screen02.jpg]]''[[Annabel Croft]]''</div>
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''Annabel Croft''</div>
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===Back-packing for beginners===
===Back-packing for beginners===
Two contestants, invariably a yuppie male-female couple kitted out in blue and yellow garb respectively, would meet Annabel before donning their backpack. There was one backpack per contestant - one contained &pound;1,000 in prize money, the other was weighted to feel the same but contained nothing. The contestants would not know whether they had the backpack full of money, because Annabel would always have shifted the packs around out of their sight before asking them to select one. Each backpack had five infra-red sensors on the back of it, more of which in a moment.
Two contestants, invariably a yuppie male-female couple kitted out in blue and yellow garb respectively, would meet Annabel before donning their backpack. There was one backpack per contestant - one contained &pound;1,000 in prize money, the other was weighted to feel the same but contained nothing. The contestants would not know whether they had the backpack full of money, because Annabel would always have shifted the packs around out of their sight before asking them to select one. Each backpack had five infra-red sensors on the back of it, more of which in a moment.
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<div class="image">[[File:Interceptor-screen04.jpg]]''A contestant runs for his life.''</div>
The contestants would be taken off in helicopters and flown to locations about six miles apart, with the host positioned at a "base camp" somewhere in-between. The contestants would be blindfolded during their helicopter ride and were not allowed to take these off until the game actually started. Therefore, at the beginning of the game they wouldn't know where on earth they are. They are kept in radio contact with the host throughout the show.
The contestants would be taken off in helicopters and flown to locations about six miles apart, with the host positioned at a "base camp" somewhere in-between. The contestants would be blindfolded during their helicopter ride and were not allowed to take these off until the game actually started. Therefore, at the beginning of the game they wouldn't know where on earth they are. They are kept in radio contact with the host throughout the show.
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 +
<div class="image">[[File:Interceptor-screen06.jpg]]''A contestant breathes a sigh of relief.''</div>
The challenge for the contestants was twofold: there was the usual race-against-time element, but in addition they had to avoid being "shot" by an ever-present baddie referred to as the Interceptor.
The challenge for the contestants was twofold: there was the usual race-against-time element, but in addition they had to avoid being "shot" by an ever-present baddie referred to as the Interceptor.
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When Annabel identifies the correct location, a little cross would light up on her map which would give the location of a key. One of the subtle nuances of the format was that the key which opened the yellow backpack was situated near the start position of the blue player, and vice versa.
When Annabel identifies the correct location, a little cross would light up on her map which would give the location of a key. One of the subtle nuances of the format was that the key which opened the yellow backpack was situated near the start position of the blue player, and vice versa.
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<div class="image">[[Image:Interceptor-screen05.jpg]]
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<div class="image">[[Image:Interceptor-screen05.jpg]]''"Where are you?" - Annabel tries to locate where the contestant is by placing a marker on her map.''</div>
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''"Where are you?" - Annabel tries to locate where the contestant is by placing a marker on her map.''</div>
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Following this so far? So, because of the geometry of the situation, the run of events would be for each player to collect the key to their partner's backpack (guided by Annabel all the time), then meet up, swap keys, and open their packs. They had to touch hands within 40 minutes otherwise the game was automatically lost.
Following this so far? So, because of the geometry of the situation, the run of events would be for each player to collect the key to their partner's backpack (guided by Annabel all the time), then meet up, swap keys, and open their packs. They had to touch hands within 40 minutes otherwise the game was automatically lost.
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So where does this Interceptor bloke come into it? Played to the hilt by actor Sean O'Kane, the Interceptor was ruthless in his attempts to delay the contestants as much as possible.
So where does this Interceptor bloke come into it? Played to the hilt by actor Sean O'Kane, the Interceptor was ruthless in his attempts to delay the contestants as much as possible.
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<div class="image">[[Image:Interceptor_official4.jpg]]
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<div class="image">[[Image:Interceptor-screen03.jpg]]''The Interceptor Sean O'Kane looks out for contestants.''</div>
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''The Interceptor Sean O'Kane looks out for contestants.''</div>
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While the contestants are running around on the ground, he starts in a separate, ominous black helicopter a short distance away. He is told the start positions of the contestants, although by the time he reaches either start position the corresponding contestant may have moved on.
While the contestants are running around on the ground, he starts in a separate, ominous black helicopter a short distance away. He is told the start positions of the contestants, although by the time he reaches either start position the corresponding contestant may have moved on.
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<div class="image">[[Image:Interceptor-gmean.jpg]]
 
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''The Interceptor's helicopter - registration G-MEAN''</div>
 
Now remember we said something about some receptors on the back of the contestant backpacks? The Interceptor's main aim was to "shoot" these sensors using what was described as a "zapper", which worked a bit like an infra-red TV remote control. An on-target "zap" caused the backpack to lock permanently, regardless of whether the contestants had retrieved the keys or not. There would be no indication as to whether a backpack had been zapped until the contestants tried to unlock it at the end of the show.
Now remember we said something about some receptors on the back of the contestant backpacks? The Interceptor's main aim was to "shoot" these sensors using what was described as a "zapper", which worked a bit like an infra-red TV remote control. An on-target "zap" caused the backpack to lock permanently, regardless of whether the contestants had retrieved the keys or not. There would be no indication as to whether a backpack had been zapped until the contestants tried to unlock it at the end of the show.
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<div class="image">[[Image:Interceptor_official3.jpg]]
 
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''The Interceptor with the "zapper" on his left arm.''</div>
 
===Key tasks===
===Key tasks===
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To give the show some variety, quite often the contestants would have to "help out" a member of the public (a stooge the producers had spoken to beforehand) in order to gain their partner's key. One particularly clever location was when a key was placed in the middle of a hedge maze (and guess who was waiting for the contestant when they came out again?). On another occasion, the contestant had to traverse through a field while the Army were running a mock pitch battle.
To give the show some variety, quite often the contestants would have to "help out" a member of the public (a stooge the producers had spoken to beforehand) in order to gain their partner's key. One particularly clever location was when a key was placed in the middle of a hedge maze (and guess who was waiting for the contestant when they came out again?). On another occasion, the contestant had to traverse through a field while the Army were running a mock pitch battle.
-
The contestants were really up against the odds. They would only win the money if (a) they managed to touch hands within 40 minutes, and (b) the Interceptor had not managed to zap the backpack which contained the money. Pretty good going then for those who succeeded - and several couples did.
+
<div class="image">[[File:Interceptor-screen07.jpg]]''Blue's already got his key. Can Yellow get hers before failure occurs?''</div>
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The contestants were really up against the odds. They would only win the money if (a) they managed to touch hands within 40 minutes, and (b) the Interceptor had not managed to zap the backpack which contained the money. Pretty good going then for those who succeeded - and several couples did. Still, at least those who didn't would get consolation prizes, 'Interceptor' games and sweatshirts, if memory serves.
===Hmmm... well...===
===Hmmm... well...===
As for the show's faults? Well, there might be one or two niggles. The main flaw, if one could really call it that, was that a lot of the situations were fairly heavily rigged. Contestants would "happen across" a couple of bicycles on the ground, or bump into someone who had nothing better to do than cart a game show contestant and a film crew in their open-top jeep around the back roads of Kelso. True, Annabel does signal at the start of the programme that ''"transport has been laid on for you - it's up to you to find it"'', but this made it feel like the contestants were following a linear pre-selected course than going on a free-roaming adventure. In addition, the Interceptor would just happen to have cars, bikes and horses on stand-by at prime locations. Still, if you didn't know about all the behind-the-scenes jiggery pokery, this wouldn't have mattered one jot.
As for the show's faults? Well, there might be one or two niggles. The main flaw, if one could really call it that, was that a lot of the situations were fairly heavily rigged. Contestants would "happen across" a couple of bicycles on the ground, or bump into someone who had nothing better to do than cart a game show contestant and a film crew in their open-top jeep around the back roads of Kelso. True, Annabel does signal at the start of the programme that ''"transport has been laid on for you - it's up to you to find it"'', but this made it feel like the contestants were following a linear pre-selected course than going on a free-roaming adventure. In addition, the Interceptor would just happen to have cars, bikes and horses on stand-by at prime locations. Still, if you didn't know about all the behind-the-scenes jiggery pokery, this wouldn't have mattered one jot.
 +
 +
<div class="image">[[File:Interceptor-screen08.jpg]]''Jus' ridin' on mah' motorbike.''</div>
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 +
<div class="image">[[File:Interceptor-screen09.jpg]]''The multitasking cameraman.''</div>
===It's a shame===
===It's a shame===
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''"If Interceptor isn't a success, I'll eat my hat"'', predicted one Chatsworth producer confidently. Although the ratings weren't huge for prime-time ITV, lots of people loved the show. This was primarily due to the excitement factor which was maintained throughout the programme. Chatsworth's previous programme, ''[[Treasure Hunt (2)|Treasure Hunt]]'', was only exciting near the end because the single jeopardy was the 45-minute deadline. In ''Interceptor'', the time pressure was combined with the additional excitement of the Interceptor alternating between the contestants and trying to zap their packs, thus making for a much more action-packed show.
+
''"If Interceptor isn't a success, I'll eat my hat"'', predicted one Chatsworth producer confidently. Although the ratings weren't huge for prime-time ITV, and the audience was a bit too downmarket, lots of people loved the show. This was primarily due to the excitement factor which was maintained throughout the programme. Chatsworth's previous programme, ''[[Treasure Hunt (2)|Treasure Hunt]]'', was only exciting near the end because the single jeopardy was the 45-minute deadline. In ''Interceptor'', the time pressure was combined with the additional excitement of the Interceptor alternating between the contestants and trying to zap their packs, thus making for a much more action-packed show.
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Shame Marcus Plantin couldn't afford to give it air-time the following year. Even ten years on, you can still regularly bump into people in newsgroups and mailing lists who lament the programme's passing away. Thanks to public demand, ''Challenge TV'' repeated the series twelve years later.
+
"For the first three days after ''Interceptor'' came on, people jammed the lines saying they hated it," reported ORACLE's TV editor Neil Churchman in September 1989. "But then suddenly we had tons of calls from people saying they loved it. It was extraordinary."
 +
 
 +
Shame David Elstein couldn't afford to give it air-time the following year. Even ten years on, you can still regularly bump into people in newsgroups and mailing lists who lament the programme's passing away. Thanks to public demand, ''Challenge TV'' repeated the series twelve years later.
== Key moments ==
== Key moments ==
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The most legendary encounter, which is referred to by fans as "the tractor ambush", involved the Interceptor successfully fooling a contestant into being given a lift by what she thought was a "nice farmer gentleman"... guess who it was in reality?
The most legendary encounter, which is referred to by fans as "the tractor ambush", involved the Interceptor successfully fooling a contestant into being given a lift by what she thought was a "nice farmer gentleman"... guess who it was in reality?
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<div class="image">[[File:Interceptor-screen01.jpg]]''THE MILKMAN!!! I KNEW IT WAS HIM.''</div>
== Catchphrases ==
== Catchphrases ==
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Jon Iles, now known as Mike Dashwood in police drama series ''The Bill'', was tried out for the role of ''Interceptor'' in a pilot but he was felt to be ''"too nice"''.
Jon Iles, now known as Mike Dashwood in police drama series ''The Bill'', was tried out for the role of ''Interceptor'' in a pilot but he was felt to be ''"too nice"''.
 +
 +
Channel 4 was offered the programme, but turned it down in favour of [[The Crystal Maze]] from the same production company.
The Interceptor's zapper was actually technology purchased from the Army.
The Interceptor's zapper was actually technology purchased from the Army.
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== Pictures ==
== Pictures ==
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<div class="image">[[Image:Interceptor_official1.jpg]]''Annabel's on her radio.''</div>
<div class="image">[[Image:Interceptor_official2.jpg]]''Annabel in nautique garb.''</div>
<div class="image">[[Image:Interceptor_official2.jpg]]''Annabel in nautique garb.''</div>
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<div class="image">[[Image:Interceptor_official3.jpg]]''The Interceptor with the "zapper" on his left arm.''</div>
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<div class="image">[[Image:Interceptor_official4.jpg]]''The Interceptor poses for the camera.''</div>
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<div class="image">[[File:Interceptor-gmean.jpg]]''The Interceptor's helicopter - registration G-MEAN''</div>
[[Category:Action and Adventure]]
[[Category:Action and Adventure]]

Current revision as of 02:50, 22 July 2021

File:Interceptor-logo.jpg

Contents

Host

Annabel Croft

Co-hosts

The Interceptor: Sean O'Kane

Interceptor's pilot: Michael Malric-Smith (aka 'Mikey')

Broadcast

Chatsworth Television and Thames for ITV, 19 July 1989 to 1 January 1990 (8 episodes in 1 series)

Synopsis

The general consensus at the time among "people who know these sorts of things" was that Interceptor was one of the most adventurous and successful programmes ITV had commissioned in ages - which is why it only got one series, naturally.

Interceptor was essentially an adult version of hide-and-seek hosted by former tennis player Annabel Croft. The show had one series of eight episodes on ITV with the first seven being shown during Summer 1989, and Episode 8 airing at 10:30am on New Year's Day in 1990.

Back-packing for beginners

Two contestants, invariably a yuppie male-female couple kitted out in blue and yellow garb respectively, would meet Annabel before donning their backpack. There was one backpack per contestant - one contained £1,000 in prize money, the other was weighted to feel the same but contained nothing. The contestants would not know whether they had the backpack full of money, because Annabel would always have shifted the packs around out of their sight before asking them to select one. Each backpack had five infra-red sensors on the back of it, more of which in a moment.

File:Interceptor-screen04.jpgA contestant runs for his life.

The contestants would be taken off in helicopters and flown to locations about six miles apart, with the host positioned at a "base camp" somewhere in-between. The contestants would be blindfolded during their helicopter ride and were not allowed to take these off until the game actually started. Therefore, at the beginning of the game they wouldn't know where on earth they are. They are kept in radio contact with the host throughout the show.

File:Interceptor-screen06.jpgA contestant breathes a sigh of relief.

The challenge for the contestants was twofold: there was the usual race-against-time element, but in addition they had to avoid being "shot" by an ever-present baddie referred to as the Interceptor.

Game on

Once the clock is started, both contestants remove their blindfold and relay observation information about where they are to the host, who would try and identify their positions on a map.

When Annabel identifies the correct location, a little cross would light up on her map which would give the location of a key. One of the subtle nuances of the format was that the key which opened the yellow backpack was situated near the start position of the blue player, and vice versa.

Image:Interceptor-screen05.jpg"Where are you?" - Annabel tries to locate where the contestant is by placing a marker on her map.

Following this so far? So, because of the geometry of the situation, the run of events would be for each player to collect the key to their partner's backpack (guided by Annabel all the time), then meet up, swap keys, and open their packs. They had to touch hands within 40 minutes otherwise the game was automatically lost.

He's behind you!

So where does this Interceptor bloke come into it? Played to the hilt by actor Sean O'Kane, the Interceptor was ruthless in his attempts to delay the contestants as much as possible.

Image:Interceptor-screen03.jpgThe Interceptor Sean O'Kane looks out for contestants.

While the contestants are running around on the ground, he starts in a separate, ominous black helicopter a short distance away. He is told the start positions of the contestants, although by the time he reaches either start position the corresponding contestant may have moved on.

Now remember we said something about some receptors on the back of the contestant backpacks? The Interceptor's main aim was to "shoot" these sensors using what was described as a "zapper", which worked a bit like an infra-red TV remote control. An on-target "zap" caused the backpack to lock permanently, regardless of whether the contestants had retrieved the keys or not. There would be no indication as to whether a backpack had been zapped until the contestants tried to unlock it at the end of the show.

Key tasks

To give the show some variety, quite often the contestants would have to "help out" a member of the public (a stooge the producers had spoken to beforehand) in order to gain their partner's key. One particularly clever location was when a key was placed in the middle of a hedge maze (and guess who was waiting for the contestant when they came out again?). On another occasion, the contestant had to traverse through a field while the Army were running a mock pitch battle.

File:Interceptor-screen07.jpgBlue's already got his key. Can Yellow get hers before failure occurs?

The contestants were really up against the odds. They would only win the money if (a) they managed to touch hands within 40 minutes, and (b) the Interceptor had not managed to zap the backpack which contained the money. Pretty good going then for those who succeeded - and several couples did. Still, at least those who didn't would get consolation prizes, 'Interceptor' games and sweatshirts, if memory serves.

Hmmm... well...

As for the show's faults? Well, there might be one or two niggles. The main flaw, if one could really call it that, was that a lot of the situations were fairly heavily rigged. Contestants would "happen across" a couple of bicycles on the ground, or bump into someone who had nothing better to do than cart a game show contestant and a film crew in their open-top jeep around the back roads of Kelso. True, Annabel does signal at the start of the programme that "transport has been laid on for you - it's up to you to find it", but this made it feel like the contestants were following a linear pre-selected course than going on a free-roaming adventure. In addition, the Interceptor would just happen to have cars, bikes and horses on stand-by at prime locations. Still, if you didn't know about all the behind-the-scenes jiggery pokery, this wouldn't have mattered one jot.

File:Interceptor-screen08.jpgJus' ridin' on mah' motorbike.
File:Interceptor-screen09.jpgThe multitasking cameraman.

It's a shame

"If Interceptor isn't a success, I'll eat my hat", predicted one Chatsworth producer confidently. Although the ratings weren't huge for prime-time ITV, and the audience was a bit too downmarket, lots of people loved the show. This was primarily due to the excitement factor which was maintained throughout the programme. Chatsworth's previous programme, Treasure Hunt, was only exciting near the end because the single jeopardy was the 45-minute deadline. In Interceptor, the time pressure was combined with the additional excitement of the Interceptor alternating between the contestants and trying to zap their packs, thus making for a much more action-packed show.

"For the first three days after Interceptor came on, people jammed the lines saying they hated it," reported ORACLE's TV editor Neil Churchman in September 1989. "But then suddenly we had tons of calls from people saying they loved it. It was extraordinary."

Shame David Elstein couldn't afford to give it air-time the following year. Even ten years on, you can still regularly bump into people in newsgroups and mailing lists who lament the programme's passing away. Thanks to public demand, Challenge TV repeated the series twelve years later.

Key moments

Fans very much liked the ongoing banter between the Interceptor and his long-suffering helicopter pilot, "Mikey" (Michael Malric-Smith) who would occasionally make wry comments back.

The most legendary encounter, which is referred to by fans as "the tractor ambush", involved the Interceptor successfully fooling a contestant into being given a lift by what she thought was a "nice farmer gentleman"... guess who it was in reality?

File:Interceptor-screen01.jpgTHE MILKMAN!!! I KNEW IT WAS HIM.

Catchphrases

"I like it!"

"Mikey - I've got him!"

Inventor

Devised by Chatsworth Television and Jacques Antoine (inventor of Fort Boyard and Treasure Hunt).

Theme music

The theme tune was called Rock Revolution, and was composed by Zack Lawrence based on the Revolutionary Etude by Chopin. Unusually, the theme was released as a single (by Break-In Records). The theme tune is available from www.interceptors-lair.com (also see Web Links below).


Interceptor opening titles

Trivia

Jon Iles, now known as Mike Dashwood in police drama series The Bill, was tried out for the role of Interceptor in a pilot but he was felt to be "too nice".

Channel 4 was offered the programme, but turned it down in favour of The Crystal Maze from the same production company.

The Interceptor's zapper was actually technology purchased from the Army.

The contestants had no idea what the Interceptor looked like before the start of the show. They did not meet beforehand.

The Interceptor's car and motorbike had the number plates INT 1 and INT 2. These are not real DVLA licence numbers, and the producers had special permission from the police to use them on the road during filming. There was also a trial bike and a hovercraft available to the Interceptor, but these were never used.

The programme was not recorded in real time. The programme intro was filmed the day beforehand and the game itself was often interrupted by breaks in filming.

Web links

Chatsworth TV

Everything you could possibly want to know about the show can be found at www.interceptors-lair.com. The site, run by Chris Hart, is highly recommended and includes in-depth episode guides, video segments, music clips, pictures and much more.

Pictures

Image:Interceptor_official1.jpgAnnabel's on her radio.
Image:Interceptor_official2.jpgAnnabel in nautique garb.
Image:Interceptor_official3.jpgThe Interceptor with the "zapper" on his left arm.
Image:Interceptor_official4.jpgThe Interceptor poses for the camera.
File:Interceptor-gmean.jpgThe Interceptor's helicopter - registration G-MEAN

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